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Experimental APIs to manage neural profiles.
| Name | INeuralProfileManager |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/NeuralProfile.h |
| Include Path | #include "Engine/NeuralProfile.h" |
Syntax
class INeuralProfileManager
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~INeuralProfileManager() |
Engine/NeuralProfile.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/NeuralProfile.h | |||
| Engine/NeuralProfile.h | |||
void RemoveModel
(
int32 AllocationId |
Engine/NeuralProfile.h | ||
bool UpdateBatchSize
(
int32 AllocationId, |
Engine/NeuralProfile.h | ||
| Engine/NeuralProfile.h | |||
void UpdateTileOverlap
(
int32 AllocationId, |
Engine/NeuralProfile.h | ||
void UpdateTileOverlapResolveType
(
int32 AllocationId, |
Engine/NeuralProfile.h | ||
void UpdateTileType
(
int32 AllocationId, |
Engine/NeuralProfile.h |