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API > API/Runtime > API/Runtime/Engine
| Name | IMaxTickRateHandlerModule |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Performance/MaxTickRateHandlerModule.h |
| Include Path | #include "Performance/MaxTickRateHandlerModule.h" |
Syntax
class IMaxTickRateHandlerModule : public IModularFeature
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetAvailable() |
Performance/MaxTickRateHandlerModule.h | ||
bool GetEnabled() |
Performance/MaxTickRateHandlerModule.h | ||
uint32 GetFlags() |
Performance/MaxTickRateHandlerModule.h | ||
bool HandleMaxTickRate
(
float DesiredMaxTickRate |
Return true if waiting occurred in the plugin, if false engine will use the default sleep setup. | Performance/MaxTickRateHandlerModule.h | |
void Initialize() |
Performance/MaxTickRateHandlerModule.h | ||
void SetEnabled
(
bool bInEnabled |
Performance/MaxTickRateHandlerModule.h | ||
void SetFlags
(
uint32 Flags |
Performance/MaxTickRateHandlerModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetModularFeatureName() |
Performance/MaxTickRateHandlerModule.h |