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Unreal Engine C++ API Reference > Runtime > Engine > IInterpolationIndexProvider > GetPerBoneInterpolationIndex
Deprecated * Please use the overload that takes a FCompactPoseBoneIndex
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include | #include "AnimationRuntime.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
virtual int32 GetPerBoneInterpolationIndex
&40;
int32 BoneIndex,
const FBoneContainer & RequiredBones,
const FPerBoneInterpolationData &42; Data
&41; const