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API > API/Runtime > API/Runtime/Engine
| Name | IHeterogeneousVolumeInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/HeterogeneousVolumeInterface.h |
| Include Path | #include "HeterogeneousVolumeInterface.h" |
Syntax
class IHeterogeneousVolumeInterface
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IHeterogeneousVolumeInterface() |
HeterogeneousVolumeInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FBoxSphereBounds & GetBounds() |
Local-Space. | HeterogeneousVolumeInterface.h | |
const FMatrix & GetInstanceToLocal() |
Instance-Space. | HeterogeneousVolumeInterface.h | |
const FMatrix GetInstanceToWorld() |
HeterogeneousVolumeInterface.h | ||
float GetLightingDownsampleFactor() |
HeterogeneousVolumeInterface.h | ||
const FBoxSphereBounds & GetLocalBounds() |
HeterogeneousVolumeInterface.h | ||
const FMatrix & GetLocalToWorld() |
HeterogeneousVolumeInterface.h | ||
float GetMinimumVoxelSize() |
HeterogeneousVolumeInterface.h | ||
float GetMipBias() |
HeterogeneousVolumeInterface.h | ||
const FPrimitiveSceneProxy * GetPrimitiveSceneProxy() |
HeterogeneousVolumeInterface.h | ||
FString GetReadableName() |
Debug. | HeterogeneousVolumeInterface.h | |
float GetShadowBiasFactor() |
HeterogeneousVolumeInterface.h | ||
float GetShadowStepFactor() |
HeterogeneousVolumeInterface.h | ||
float GetStepFactor() |
Lighting. | HeterogeneousVolumeInterface.h | |
FIntVector GetVoxelResolution() |
Volume. | HeterogeneousVolumeInterface.h | |
bool IsHoldout() |
Rendering. | HeterogeneousVolumeInterface.h | |
bool IsPivotAtCentroid() |
HeterogeneousVolumeInterface.h |