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Unreal Engine C++ API Reference > Runtime > Engine > IDynamicResolutionState
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h |
Include | #include "DynamicResolutionState.h" |
void SetEnabled
&40;
bool bEnable
&41;
Remarks
Enables/Disables dynamic resolution. This is only called by GEngine automatically.