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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IDynamicResolutionState
Description
Process dynamic resolution events. UEngine::EmitDynamicResolutionEvent() guareentee to have all events being ordered.
| Name | ProcessEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h |
| Include Path | #include "DynamicResolutionState.h" |
void ProcessEvent
(
EDynamicResolutionStateEvent Event
)