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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IDynamicResolutionState
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h |
Include | #include "DynamicResolutionState.h" |
DynamicRenderScaling::TMap< float > GetResolutionFractionsApproximation&40;&41; const
Remarks
Returns a non thread safe aproximation of the current resolution fraction applied on render thread, mostly used for stats and analytic.