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API > API/Runtime > API/Runtime/Engine
| Name | IDestructibleInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/DestructibleInterface.h |
| Include Path | #include "DestructibleInterface.h" |
Syntax
class IDestructibleInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyDamage
(
float DamageAmount, |
Take damage. | DestructibleInterface.h | |
void ApplyRadiusDamage
(
float BaseDamage, |
Take radius damage. | DestructibleInterface.h |