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Unreal Engine C++ API Reference > Runtime > Engine > IDVRStreamingSystem
- IDVRStreamingSystem::GetStreamingStatus()
- FGenericDVRStreamingSystem::GetStreamingStatus()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DVRStreaming.h |
Include | #include "DVRStreaming.h" |
void GetStreamingStatus
&40;
FDVRStreamingStatus & StreamingStatus
&41;
Remarks
Fetches the current status of streaming