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Unreal Engine C++ API Reference > Runtime > Engine > IDVRStreamingSystem
- IDVRStreamingSystem::EnableStreaming()
- FGenericDVRStreamingSystem::EnableStreaming()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DVRStreaming.h |
Include | #include "DVRStreaming.h" |
void EnableStreaming
&40;
bool Enable
&41;
Remarks
Enables or disables streaming. NOTE: This does not prevent the user from streaming, it simply unblocks/blocks video and audio on any current or future stream.