Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IContentBundleEditorSubsystemInt-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PushContentBundleEditing () |
WorldPartition/ContentBundle/ContentBundleEditorSubsystemInterface.h | ||
void PushContentBundleEditing
(
bool bDuplicateContext |
WorldPartition/ContentBundle/ContentBundleEditorSubsystemInterface.h |
PushContentBundleEditing()
| Name | PushContentBundleEditing |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleEditorSubsystemInterface.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleEditorSubsystemInterface.h" |
virtual void PushContentBundleEditing()
PushContentBundleEditing(bool)
| Name | PushContentBundleEditing |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleEditorSubsystemInterface.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleEditorSubsystemInterface.h" |
void PushContentBundleEditing
(
bool bDuplicateContext
)