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Unreal Engine C++ API Reference > Runtime > Engine > ICompressedAudioInfo
- ICompressedAudioInfo::StreamCompressedInfoInternal()
- FADPCMAudioInfo::StreamCompressedInfoInternal()
- IStreamedCompressedInfo::StreamCompressedInfoInternal()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
Include | #include "AudioDecompress.h" |
bool StreamCompressedInfoInternal
&40;
const FSoundWaveProxyPtr & InWaveProxy,
struct FSoundQualityInfo &42; QualityInfo
&41;
Remarks
Internal override implemented by subclasses.