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Unreal Engine C++ API Reference > Runtime > Engine > ICompressedAudioInfo
- ICompressedAudioInfo::GetSourceBufferSize()
- FADPCMAudioInfo::GetSourceBufferSize()
- IStreamedCompressedInfo::GetSourceBufferSize()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
Include | #include "AudioDecompress.h" |
uint32 GetSourceBufferSize&40;&41; const
Remarks
Gets the size of the source buffer originally passed to the info class (bytes)