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API > API/Runtime > API/Runtime/Engine
| Name | ICameraPhotography |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/CameraPhotographyModule.h |
| Include Path | #include "CameraPhotographyModule.h" |
Syntax
class ICameraPhotography
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ICameraPhotography() |
CameraPhotographyModule.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ICameraPhotography() |
CameraPhotographyModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DefaultConstrainCamera
(
const FVector NewCameraLocation, |
CameraPhotographyModule.h | ||
const TCHAR *const GetProviderName() |
CameraPhotographyModule.h | ||
bool IsSupported() |
CameraPhotographyModule.h | ||
void SetUIControlVisibility
(
uint8 UIControlTarget, |
CameraPhotographyModule.h | ||
void StartSession() |
CameraPhotographyModule.h | ||
void StopSession() |
CameraPhotographyModule.h | ||
bool UpdateCamera
(
FMinimalViewInfo& InOutPOV, |
CameraPhotographyModule.h | ||
void UpdatePostProcessing
(
FPostProcessSettings& InOutPostProcessingSettings |
CameraPhotographyModule.h |