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Interface to be implemented by custom data structures that can create UBlendProfiles
| Name | IBlendProfileProviderInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h |
| Include Path | #include "Animation/BlendProfile.h" |
Syntax
class IBlendProfileProviderInterface
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ConstructBlendProfile
(
const TObjectPtr< UBlendProfile > OutBlendProfile |
Convert the custom internal data struct into a regular blend profile. | Animation/BlendProfile.h |