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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IAssetCompilingManager
- IAssetCompilingManager::Shutdown()
- FActorDeferredScriptManager::Shutdown()
- FSoundWaveCompilingManager::Shutdown()
- FStaticMeshCompilingManager::Shutdown()
- FTextureCompilingManager::Shutdown()
- FSkinnedAssetCompilingManager::Shutdown()
- FCardRepresentationAsyncQueue::Shutdown()
- FDistanceFieldAsyncQueue::Shutdown()
- FShaderCompilingManager::Shutdown()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/AssetCompilingManager.h |
| Include | #include "AssetCompilingManager.h" |
void Shutdown&40;&41;
Remarks
Cancel any pending work and blocks until it is safe to shut down.