Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IAnimationStreamingManager
- IAnimationStreamingManager::GetLoadedChunk()
- FAnimationStreamingManager::GetLoadedChunk()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include | #include "ContentStreaming.h" |
const FCompressedAnimSequence * GetLoadedChunk
(
const UAnimStreamable * Anim,
uint32 ChunkIndex,
bool bRequestNextChunk
) const
Remarks
Gets a pointer to a chunk of animation data Either the desired chunk or NULL if it's not loaded
Parameters
| Name | Description |
|---|---|
| Anim | AnimStreamable we want a chunk from |
| ChunkIndex | Index of the chunk we want |