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Interface to add functions specifically related to animation streaming
| Name | IAnimationStreamingManager |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include Path | #include "ContentStreaming.h" |
Syntax
struct IAnimationStreamingManager : public IStreamingManager
Implements Interfaces
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddStreamingAnim
(
UAnimStreamable* Anim |
Adds a new Streamable Anim to the streaming manager. | ContentStreaming.h | |
const FCompressedAnimSequence * GetLoadedChunk
(
const UAnimStreamable* Anim, |
Gets a pointer to a chunk of animation data | ContentStreaming.h | |
SIZE_T GetMemorySizeForAnim
(
const UAnimStreamable* Anim |
Returns the memory a Streamable Anim is currently using | ContentStreaming.h | |
bool RemoveStreamingAnim
(
UAnimStreamable* Anim |
Removes a Streamable Anim from the streaming manager. | ContentStreaming.h |