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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IAnimationDataModel > API/Runtime/Engine/IAnimationDataModel/FEvaluationAndModificationLock
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEvaluationAndModificationLock
(
IAnimationDataModel& InModel |
Animation/AnimData/IAnimationDataModel.h | ||
FEvaluationAndModificationLock
(
IAnimationDataModel& InModel, |
Animation/AnimData/IAnimationDataModel.h |
FEvaluationAndModificationLock(IAnimationDataModel &)
| Name | FEvaluationAndModificationLock |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataModel.h |
| Include Path | #include "Animation/AnimData/IAnimationDataModel.h" |
FEvaluationAndModificationLock
(
IAnimationDataModel & InModel
)
FEvaluationAndModificationLock(IAnimationDataModel &, const TFunction< bool()> &)
| Name | FEvaluationAndModificationLock |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataModel.h |
| Include Path | #include "Animation/AnimData/IAnimationDataModel.h" |
FEvaluationAndModificationLock
(
IAnimationDataModel & InModel,
const TFunction < bool> & SpinFunc
)