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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IAnimClassInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FAnimBlueprintMutableData * GetMutableNodeData
(
const UObject* InObject |
Get the struct that holds the mutable data | Animation/AnimClassInterface.h | |
FAnimBlueprintMutableData * GetMutableNodeData
(
UObject* InObject |
Animation/AnimClassInterface.h |
GetMutableNodeData(const UObject *)
Description
Get the struct that holds the mutable data
| Name | GetMutableNodeData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h |
| Include Path | #include "Animation/AnimClassInterface.h" |
const FAnimBlueprintMutableData * GetMutableNodeData
(
const UObject * InObject
) const
Parameters
| Name | Remarks |
|---|---|
| InObject | The anim instance object that holds the mutable data |
GetMutableNodeData(UObject *)
| Name | GetMutableNodeData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h |
| Include Path | #include "Animation/AnimClassInterface.h" |
FAnimBlueprintMutableData * GetMutableNodeData
(
UObject * InObject
) const