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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeEmit.h |
| Include | #include "HLSLTree/HLSLTreeEmit.h" |
namespace UE
{
namespace HLSLTree
{
template<typename FormatType0, typename FormatType1, typename... Types>
void UE&58;&58;HLSLTree&58;&58;FormatStrings
&40;
FStringBuilderBase & OutString0,
FStringBuilderBase & OutString1,
FEmitShaderDependencies & OutDependencies,
const FormatType0 & Format0,
const FormatType1 & Format1,
Types... Args
&41;
}
}