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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree > API/Runtime/Engine/HLSLTree/FTree
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTree.h |
| Include | #include "HLSLTree/HLSLTree.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HLSLTree/HLSLTree.cpp |
bool EmitShader
&40;
FEmitContext & Context,
FStringBuilderBase & OutCode
&41; const