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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree > API/Runtime/Engine/HLSLTree/FStatementIf
- FStatement::EmitPreshader()
- FStatementIf::EmitPreshader()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeCommon.h |
| Include | #include "HLSLTree/HLSLTreeCommon.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HLSLTree/HLSLTreeCommon.cpp |
virtual void EmitPreshader
&40;
FEmitContext & Context,
FEmitScope & Scope,
const FRequestedType & RequestedType,
TArrayView< const FEmitPreshaderScope > Scopes,
Shader::FPreshaderData & OutPreshader
&41; const