Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree
Inheritance Hierarchy
- FNode
- FOwnedNode
- FExpression
- FExpressionForward
- FExpressionDefaultValue
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeCommon.h |
| Include | #include "HLSLTree/HLSLTreeCommon.h" |
Syntax
class FExpressionDefaultValue : public UE::HLSLTree::FExpressionForward
Remarks
Forwards to another expression, but will fallback to the 'DefaultValue' constant if the forwarded expression fails
Variables
| Type | Name | Description | |
|---|---|---|---|
| Shader::FValue | DefaultValue |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FExpressionDefaultValue
(
const FExpression* InExpression, |
Overridden from FExpression
| Type | Name | Description | |
|---|---|---|---|
| void | ComputeAnalyticDerivatives
(
FTree& Tree, |
Create new expressions representing DDX/DDY of this expression | |
| const FExpression * | ComputePreviousFrame
(
FTree& Tree, |
Creates a new expression representing this expression on the previous frame. | |
| void | EmitValuePreshader
(
FEmitContext& Context, |
Emit Preshader code representing this expression | |
| bool | PrepareValue
(
FEmitContext& Context, |
Computes a FPreparedType for this expression, given a FRequestedType. |