FExpressionComponentMask

Similar to [FExpressionSwizzle](API\Runtime\Engine\HLSLTree\FExpressionSwizzle), except swizzle parameters are extracted from a 'Mask' expression, which is expected to generate a 'bool4' component mask (which is then used to initialize a [FSwizzleParameters](API\Runtime\Engine\HLSLTree\FSwizzleParameters)) The 'Mask' input is required to be constant (otherwise an error is generated) This is used to support material StaticParameterMask expressions, in most cases [FExpressionSwizzle](API\Runtime\Engine\HLSLTree\FExpressionSwizzle) is a better choice