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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree > API/Runtime/Engine/HLSLTree/FEmitContext > API/Runtime/Engine/HLSLTree/FEmitContext/EmitPreshaderScope
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeEmit.h |
| Include | #include "HLSLTree/HLSLTreeEmit.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HLSLTree/HLSLTreeEmit.cpp |
void EmitPreshaderScope
(
const FScope * Scope,
const FRequestedType & RequestedType,
TArrayView < const FEmitPreshaderScope > PreshaderScopes,
Shader::FPreshaderData & OutPreshader
)