Navigation
Unreal Engine C++ API Reference > Runtime > Engine > HLOD > UHLODEngineSubsystem > CleanupHLODs
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HLOD/HLODEngineSubsystem.h |
Include | #include "HLOD/HLODEngineSubsystem.h" |
Source | /Engine/Source/Runtime/Engine/Private/HLOD/HLODEngineSubsystem.cpp |
bool CleanupHLODs
&40;
ULevel &42; InLevel
&41;
Remarks
Cleanup invalid LOD actors in the given level true if any cleanup was performed