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- HHitProxy::AlwaysAllowsTranslucentPrimitives()
- HActor::AlwaysAllowsTranslucentPrimitives()
- HTranslucentActor::AlwaysAllowsTranslucentPrimitives()
- HTranslucentActor::AlwaysAllowsTranslucentPrimitives()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HitProxies.h |
| Include | #include "HitProxies.h" |
virtual bool AlwaysAllowsTranslucentPrimitives() const
Remarks
Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting. For example, if translucent selection was disabled, any hit proxies returning true would still allow translucent selection. true if translucent primitives are always allowed with this hit proxy; false otherwise