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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetViewFrustumBounds
(
FConvexVolume& OutResult, |
Creates a convex volume bounding the view frustum for a view-projection matrix. | ConvexVolume.h | |
void GetViewFrustumBounds
(
FConvexVolume& OutResult, |
Creates a convex volume bounding the view frustum for a view-projection matrix. | ConvexVolume.h | |
void GetViewFrustumBounds
(
FConvexVolume& OutResult, |
Creates a convex volume bounding the view frustum for a view-projection matrix, with an optional far plane override. | ConvexVolume.h |
GetViewFrustumBounds(FConvexVolume &, const FMatrix &, bool)
Description
Creates a convex volume bounding the view frustum for a view-projection matrix.
| Name | GetViewFrustumBounds |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ConvexVolume.h |
| Include Path | #include "ConvexVolume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp |
void GetViewFrustumBounds
(
FConvexVolume & OutResult,
const FMatrix & ViewProjectionMatrix,
bool bUseNearPlane
)
Parameters
| Name | Remarks |
|---|---|
| The | FConvexVolume which contains the view frustum bounds. |
| ViewProjectionMatrix | The view-projection matrix which defines the view frustum. |
| bUseNearPlane | True if the convex volume should be bounded by the view frustum's near clipping plane. |
GetViewFrustumBounds(FConvexVolume &, const FMatrix &, bool, bool)
Description
Creates a convex volume bounding the view frustum for a view-projection matrix.
| Name | GetViewFrustumBounds |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ConvexVolume.h |
| Include Path | #include "ConvexVolume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp |
void GetViewFrustumBounds
(
FConvexVolume & OutResult,
const FMatrix & ViewProjectionMatrix,
bool bUseNearPlane,
bool bUseFarPlane
)
Parameters
| Name | Remarks |
|---|---|
| The | FConvexVolume which contains the view frustum bounds. |
| ViewProjectionMatrix | The view-projection matrix which defines the view frustum. |
| bUseNearPlane | True if the convex volume should be bounded by the view frustum's near clipping plane. |
| bUseNearPlane | True if the convex volume should be bounded by the view frustum's far clipping plane. |
GetViewFrustumBounds(FConvexVolume &, const FMatrix &, const FPlane &, bool, bool)
Description
Creates a convex volume bounding the view frustum for a view-projection matrix, with an optional far plane override.
| Name | GetViewFrustumBounds |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ConvexVolume.h |
| Include Path | #include "ConvexVolume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp |
void GetViewFrustumBounds
(
FConvexVolume & OutResult,
const FMatrix & ViewProjectionMatrix,
const FPlane & InFarPlane,
bool bOverrideFarPlane,
bool bUseNearPlane
)
Parameters
| Name | Remarks |
|---|---|
| The | FConvexVolume which contains the view frustum bounds. |
| ViewProjectionMatrix | The view-projection matrix which defines the view frustum. |
| InFarPlane | Plane to use if bOverrideFarPlane is true. |
| bOverrideFarPlane | Whether to override the far plane. |
| bUseNearPlane | True if the convex volume should be bounded by the view frustum's near clipping plane. |