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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetAllDefaultTextureFormats
(
const ITargetPlatform* TargetPlatform, |
Returns all the texture formats which can be returned by GetDefaultTextureFormatName | TextureResource.h | |
void GetAllDefaultTextureFormats
(
const ITargetPlatformSettings* TargetPlatformSettings, |
TextureResource.h |
GetAllDefaultTextureFormats(const class ITargetPlatform *, TArray< FName > &)
Description
Returns all the texture formats which can be returned by GetDefaultTextureFormatName
| Name | GetAllDefaultTextureFormats |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include Path | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
void GetAllDefaultTextureFormats
(
const class ITargetPlatform * TargetPlatform,
TArray < FName > & OutFormats
)
GetAllDefaultTextureFormats(const class ITargetPlatformSettings *, TArray< FName > &)
| Name | GetAllDefaultTextureFormats |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include Path | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
void GetAllDefaultTextureFormats
(
const class ITargetPlatformSettings * TargetPlatformSettings,
TArray < FName > & OutFormats
)