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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UTouchInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h |
| Include | #include "GameFramework/TouchInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp |
virtual void Activate
(
TSharedPtr < SVirtualJoystick > VirtualJoystick
)
Remarks
Make this the active set of touch controls