Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UTouchInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h |
Include | #include "GameFramework/TouchInterface.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp |
virtual void Activate
&40;
TSharedPtr< SVirtualJoystick > VirtualJoystick
&41;
Remarks
Make this the active set of touch controls