Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/USpringArmComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h |
| Include | #include "GameFramework/SpringArmComponent.h" |
Syntax
static SocketName;
Remarks
The name of the socket at the end of the spring arm (looking back towards the spring arm origin)