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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/USpringArmComponent
Syntax
float CameraRotationLagSpeed
Remarks
If bEnableCameraRotationLag is true, controls how quickly camera reaches target position. Low values are slower (more lag), high values are faster (less lag), while zero is instant (no lag).