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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UProjectileMovementComponent
Syntax
float Bounciness
Remarks
Percentage of velocity maintained after the bounce in the direction of the normal of impact (coefficient of restitution). 1.0 = no velocity lost, 0.0 = no bounce. Ignored if bShouldBounce is false.