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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UPlayerInput > API/Runtime/Engine/GameFramework/UPlayerInput/SetMouseSensitivity
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h |
| Include | #include "GameFramework/PlayerInput.h" |
void SetMouseSensitivity
&40;
const float Sensitivity
&41;
Remarks
Sets both X and Y axis sensitivity to the supplied value.