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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UPlayerInput
Deprecated * InputAxis has been deprecated, please use the version of InputKey which takes in FInputKeyParams
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h |
Include | #include "GameFramework/PlayerInput.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp |
bool InputAxis
&40;
FKey Key,
float Delta,
float DeltaTime,
int32 NumSamples,
bool bGamepad
&41;
Remarks
Handles an axis input event. Returns true if a legacy key bind handled the input, otherwise false.