Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UPlayerInput
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h |
Include | #include "GameFramework/PlayerInput.h" |
Syntax
static EngineDefinedAxisMappings;
Remarks
Axis Mappings defined by engine systems that cannot be remapped by users