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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UPawnMovementComponent
- UPawnMovementComponent::NotifyBumpedPawn()
- UCharacterMovementComponent::NotifyBumpedPawn()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h |
Include | #include "GameFramework/PawnMovementComponent.h" |
virtual void NotifyBumpedPawn
&40;
APawn &42; BumpedPawn
&41;
Remarks
Notify of collision in case we want to react, such as waking up avoidance or pathing code.