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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UPawnMovementComponent
- UPawnMovementComponent::GetController()
- UChaosVehicleMovementComponent::GetController()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h |
| Include | #include "GameFramework/PawnMovementComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp |
virtual AController &42; GetController&40;&41; const
Remarks
Returns this component's associated controller, typically from the owning Pawn. May be null. May be overridden for special handling when the controller isn't paired with the Pawn that owns this component.