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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UOnlineSession
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h |
| Include | #include "GameFramework/OnlineSession.h" |
| Source | /Engine/Source/Runtime/Engine/Private/OnlineSession.cpp |
virtual void HandleDisconnect
(
UWorld * World,
class UNetDriver * NetDriver
)
Remarks
Called to tear down any online sessions and return to main menu