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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UNavMovementComponent
Syntax
UPROPERTY (GlobalConfig,
Meta=(DeprecatedProperty, DeprecationMessage="bUseAccelerationForPaths is deprecated, please use NavMovementProperties.bUseAccelerationForPaths instead."))
uint8 bUseAccelerationForPaths_DEPRECATED: 1
Remarks
If set, pathfollowing will control character movement via acceleration values. If false, it will set velocities directly.