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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ULocalPlayerSaveGame
| Type | Name | Description | |
|---|---|---|---|
| bool | AsyncLoadOrCreateSaveGameForLocalPlayer
(
TSubclassOf< ULocalPlayerSaveGame > SaveGameClass, |
Asynchronously loads a save game object in the specified slot for the local player, if this returns true the delegate will get called later. | |
| bool | AsyncLoadOrCreateSaveGameForLocalPlayer
(
TSubclassOf< ULocalPlayerSaveGame > SaveGameClass, |
Native version of above function, this takes a ULocalPlayer and calls a native delegate. |