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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UInputSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h |
Include | #include "GameFramework/InputSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp |
const TArray< FInputActionKeyMapping > & GetActionMappings&40;&41; const
Remarks
Ask for all the action mappings