Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UInputPlatformSettings
Syntax
UPROPERTY (Config, EditAnywhere, Category="Device Mapping")
int32 MaxPlatformUserCount
Remarks
The max number of FPlatformUserId's which can be allocated on this platform.
This is checked in FGenericPlatformInputDeviceMapper::AllocateNewUserId