Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UInputDeviceSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/InputDeviceSubsystem.h |
| Include | #include "GameFramework/InputDeviceSubsystem.h" |
Syntax
struct FResetPIEData
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UClass > | ClassToReset | ||
| FInputDeviceId | DeviceId | ||
| FPlatformUserId | UserId |