Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UGameUserSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
| Include | #include "GameFramework/GameUserSettings.h" |
| Source | /Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
void SetResolutionScaleNormalized
&40;
float NewScaleNormalized
&41;
Remarks
Sets the current resolution scale as a normalized 0..1 value between MinScaleValue and MaxScaleValue.