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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UGameUserSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
Include | #include "GameFramework/GameUserSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp |
static void RequestResolutionChange
&40;
int32 InResolutionX,
int32 InResolutionY,
EWindowMode::Type InWindowMode,
bool bInDoOverrides
&41;
Remarks
Request a change to the specified resolution and window mode. Optionally apply cmd line overrides.