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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UFloatingPawnMovement
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/FloatingPawnMovement.h |
| Include | #include "GameFramework/FloatingPawnMovement.h" |
| Source | /Engine/Source/Runtime/Engine/Private/FloatingPawnMovement.cpp |
virtual bool LimitWorldBounds()
Remarks
Prevent Pawn from leaving the world bounds (if that restriction is enabled in WorldSettings)