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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UCheatManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
Include | #include "GameFramework/CheatManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
virtual void DestroyPawns
&40;
TSubclassOf< class APawn > aClass
&41;
Remarks
Destroys (by calling destroy directly) all non-player pawns of class aClass in the level